A character in Static Veil is more than a collection of trained abilities. Flesh can be replaced. Reflexes can be accelerated. Memories can be altered, instincts sharpened, senses expanded, and the body pushed beyond anything it was born capable of doing.

Magic complicates that boundary further. The Awakened reach into forces that most people can barely perceive, drawing power through something deeper than muscle, training, or machinery. Every person possesses Anima, the metaphysical integrity that binds body, mind, and self together. For some, it becomes a source of supernatural power. For others, it determines how far they can alter themselves before something essential begins to give way.

Despite all of this, characters are still defined by what they can actually do when the pressure starts. Their Attributes establish their natural capabilities. Their Skills reflect what they have learned. Everything else, from Lineage to augmentation, builds upon that foundation. Sub-Attributes derive important secondary values from those capabilities, while Traits, Creating a Character, and Advancement cover further character definition and development.

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